Raymarching Testing Translate
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Basic Information
World ID:
wrld_ae1ca4ba-29b4-4442-b035-3bcc918ff870
Author:
Wi-Fі
File Size:
0.46 MB
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Date Information
Created:
September 1, 2025
Updated:
November 3, 2025
Labs Publication Date:
September 1, 2025
Public Release Date:
Unknown
Categories
Description Translate
This world makes use of multiple shaders that utilize the ray marching technique to render a 3D scene on a multiple 2D surfaces (a cube)․ This algorithm works using something called signed distance functions․ This was a really interesting project to work in and if you want to learn more about ray marching I suggest you search around a little․
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